Index: reactos/win32ss/gdi/gdi32/objects/font.c =================================================================== --- reactos/win32ss/gdi/gdi32/objects/font.c (revision 74543) +++ reactos/win32ss/gdi/gdi32/objects/font.c (working copy) @@ -12,7 +12,7 @@ #include #include -#define NDEBUG +//#define NDEBUG #include /* Rounds a floating point number to integer. The world-to-viewport @@ -2449,6 +2449,8 @@ LPVOID lpvBuffer, DWORD cbData) { + DPRINT("GetFontData(%p, 0x%08lX, 0x%08lX, %p, 0x%08lX)\n", + hdc, dwTable, dwOffset, lpvBuffer, cbData); if (!lpvBuffer) { cbData = 0; Index: reactos/win32ss/gdi/ntgdi/freetype.c =================================================================== --- reactos/win32ss/gdi/ntgdi/freetype.c (revision 74543) +++ reactos/win32ss/gdi/ntgdi/freetype.c (working copy) @@ -33,7 +33,7 @@ #include #include "font.h" -#define NDEBUG +//#define NDEBUG #include /* TPMF_FIXED_PITCH is confusing; brain-dead api */ @@ -4671,7 +4671,8 @@ const ULONG MaxFamInfo = 64; BOOL bSuccess; - DPRINT("IntGdiGetFontResourceInfo: dwType == %lu\n", dwType); + DPRINT("IntGdiGetFontResourceInfo(%S, %p, %p, 0x%08lX)\n", + FileName, pBuffer, pdwBytes, dwType); /* Create buffer for full path name */ Size = sizeof(OBJECT_NAME_INFORMATION) + MAX_PATH * sizeof(WCHAR);