Log: Log file open, 12/31/13 15:20:48 Init: Name subsystem initialized Init: Detected: Microsoft Windows NT 5.2 (Build: 3790) Init: Version: 436 Init: Compiled: Oct 24 2000 12:22:20 Init: Command line: -noddraw -nosound Init: Base directory: D:\WDStrage\Epic\UT_1\System\ Init: Character set: Unicode Log: Bound to Engine.dll Log: Bound to Core.dll Log: Bound to Window.dll Init: Object subsystem initialized Init: Computer: REACTOSENOBD2T Init: User: Administrator Init: Memory total: Phys=1048092K Pagef=639K Virt=2097024K Init: Working set: 0 / 0 Init: CPU Speed=2001.275419 MHz Init: CPU Page size=4096, Processors=1 Init: CPU Detected: PentiumPro-class processor (GenuineIntel) Init: CPU Features: CMov FPU RDTSC PAE MMX KNI Localization: No localization: Startup.IDDIALOG_WizardDialog.IDC_WizardDialog (int) Init: Unreal engine initialized Log: Bound to WinDrv.dll Init: Mouse info: 6 10 1 Init: Client initialized Log: Bound to Render.dll Init: Lighting subsystem initialized Init: Rendering initialized Log: LoadMap: Entry Log: Bound to Fire.dll Log: Bound to IpDrv.dll Log: Game class is 'UTIntro' Log: Level is Level Entry.MyLevel Log: Bringing Level Entry.MyLevel up for play (0)... ScriptLog: InitGame: ScriptLog: Base Mutator is Entry.Mutator0 Log: Browse: CityIntro.unr?Name=Hyoenmadan?Class=Chreks.Chrek?team=3?skin=ChrekSkins.chrk?Face=ChrekSkins.sentry?Voice=Chrekvoicescout.Chrekvoicescout Log: LoadMap: CityIntro.unr?Name=Hyoenmadan?Class=Chreks.Chrek?team=3?skin=ChrekSkins.chrk?Face=ChrekSkins.sentry?Voice=Chrekvoicescout.Chrekvoicescout Log: Collecting garbage Log: Purging garbage Log: 0.0ms Unloading: Package Render Log: Garbage: objects: 16408->16407; refs: 224634 Log: Game class is 'UTIntro' Log: Level is Level CityIntro.MyLevel Log: Bringing Level CityIntro.MyLevel up for play (0)... ScriptLog: InitGame: ?Name=Hyoenmadan?Class=Chreks.Chrek?team=3?skin=ChrekSkins.chrk?Face=ChrekSkins.sentry?Voice=Chrekvoicescout.Chrekvoicescout ScriptLog: Base Mutator is CityIntro.Mutator1 Init: Initialized moving brush tracker for Level CityIntro.MyLevel Log: Bound to UWeb.dll ScriptLog: Team 3 ScriptLog: Login: Hyoenmadan Log: Possessed PlayerPawn: Chrek CityIntro.Chrek0 Init: Input system initialized for WindowsViewport0 Log: Opened viewport Log: Bound to OpenGLDrv.dll Log: Initializing OpenGLDrv... Log: Enter SetRes() Init: Using pixel format 1 Critical: appError called: Critical: Assertion failed: SetPixelFormat(m_hDC, nPixelFormat, &pfd) [File:.\OpenGL.cpp] [Line: 2792] Critical: Windows GetLastError: ERROR_INVALID_PARAMETER - The parameter is incorrect. (87) Exit: Executing UObject::StaticShutdownAfterError Exit: Executing UWindowsClient::ShutdownAfterError Exit: UOpenGLRenderDevice::ShutdownAfterError Critical: UOpenGLRenderDevice::SetRes Critical: UOpenGLRenderDevice::Init Critical: UWindowsViewport::TryRenderDevice Critical: UWindowsViewport::OpenWindow Critical: UGameEngine::Init Critical: InitEngine Exit: Exiting. Uninitialized: Name subsystem shut down Uninitialized: Log file closed, 12/31/13 15:21:15