(../../dll/ntdll/ldr/ldrinit.c:829) LDR: DLL_PROCESS_ATTACH for dll "VBoxOGL.dll" (InitRoutine: 1001255E) failed err:(../../dll/opengl/opengl32/icdload.c:196) Could not load the ICD DLL: VBoxOGL.dll. irrKlang 3D Sound Engine version 1.1.3 WDMAUD.DRV - Thread attached (../../drivers/wdm/audio/backpln/portcls/pin_wavecyclic.cpp:1228) CPortPinWaveCyclic::Init Status 0 PinId 0 Capture 0 (../../drivers/wdm/audio/backpln/portcls/pin_wavecyclic.cpp:1304) Bits 16 Samples 44100 Channels 2 Tag 1 FrameSize 1764 CommonBufferSize 7056, CommonBuffer F5E5D000 WDMAUD.DRV - Thread attached FrameSize 3528 BufferCount 50 WDMAUD - GetWdmDeviceCapabilities DeviceType 2 DeviceId 0 WDMAUD.DRV - Thread attached Using DirectSound8 driver err:(../../win32ss/user/user32/windows/cursoricon.c:1872) Invalid handle? Module='D:\Game - OpenGL.exe', error 126. Unhandled exception ExceptionCode: c0000005 Faulting Address: 30 CS:EIP 1b:7576fabe DS 23 ES 23 FS 3b GS 0 EAX: 0012f9f0 EBX: 00000000 ECX: 00000047 EDX: 00167010 EBP: 0012f990 ESI: 00167010 ESP: 0012f8a8 EDI: 00000004 EFLAGS: 00210246 Address: 75720000+4fabe C:\ReactOS\System32\OPENGL32.dll Frames: 75720000+4fc68 C:\ReactOS\System32\OPENGL32.dll 75720000+ac40b C:\ReactOS\System32\OPENGL32.dll 400000+4bd0f D:\Game - OpenGL.exe 400000+2f0ea4 D:\Game - OpenGL.exe 400000+45930 D:\Game - OpenGL.exe 424548b WDMAUD.DRV - Thread attached WDMAUD.DRV - Thread detached