Index: base/applications/games/solitaire/solitaire.cpp =================================================================== --- base/applications/games/solitaire/solitaire.cpp (revision 71598) +++ base/applications/games/solitaire/solitaire.cpp (working copy) @@ -610,7 +610,7 @@ SendMessage(hwndStatus, SB_SETPARTS, 2, (LPARAM)parts); SendMessage(hwndStatus, SB_SETTEXT, 0 | SBT_NOBORDERS, (LPARAM)""); - SolWnd.Create(hwnd, WS_EX_CLIENTEDGE, WS_CHILD|WS_VISIBLE, 0, 0, 0, 0); + SolWnd.Create(hwnd, NULL, WS_CHILD|WS_VISIBLE, 0, 0, 100, 100); CreateSol(); Index: base/applications/games/spider/spider.cpp =================================================================== --- base/applications/games/spider/spider.cpp (revision 71598) +++ base/applications/games/spider/spider.cpp (working copy) @@ -332,7 +332,7 @@ { case WM_CREATE: { - SpiderWnd.Create(hwnd, WS_EX_CLIENTEDGE, WS_CHILD|WS_VISIBLE, 0, 0, 0, 0); + SpiderWnd.Create(hwnd, NULL, WS_CHILD|WS_VISIBLE, 0, 0, 100, 100); dwDifficulty = IDC_DIF_ONECOLOR; CreateSpider(); Index: sdk/lib/3rdparty/cardlib/cardwindow.cpp =================================================================== --- sdk/lib/3rdparty/cardlib/cardwindow.cpp (revision 71598) +++ sdk/lib/3rdparty/cardlib/cardwindow.cpp (working copy) @@ -112,9 +112,9 @@ return FALSE; //Create the window associated with this object - m_hWnd = CreateWindowEx(WS_EX_CLIENTEDGE, szCardName, 0, - WS_CHILD | WS_VISIBLE, - 0,0,100,100, + m_hWnd = CreateWindowEx(dwExStyle, szCardName, NULL, + dwStyle, + x,y,width,height, hwndParent, 0, GetModuleHandle(0), this); return TRUE;