Log: Log file open, 08/05/17 14:59:26 Init: Name subsystem initialized Init: Detected: Microsoft Windows NT 5.2 (Build: 3790) Init: Version: 436 Init: Compiled: Oct 24 2000 12:22:20 Init: Command line: -noddraw -nosound Init: Base directory: D:\WDStrage\Epic\UT_1\System\ Init: Character set: Unicode Log: Bound to Engine.dll Log: Bound to Core.dll Log: Bound to Window.dll Init: Object subsystem initialized Init: Computer: REACTOSY5UTJ2H Init: User: Administrator Init: Memory total: Phys=1048088K Pagef=2620220K Virt=2097024K Init: Working set: 0 / 0 Init: CPU Speed=2533.207234 MHz Init: CPU Page size=4096, Processors=1 Init: CPU Detected: PentiumPro-class processor (GenuineIntel) Init: CPU Features: CMov FPU RDTSC PAE MMX KNI Init: Unreal engine initialized Log: Bound to WinDrv.dll Init: Mouse info: 6 10 1 Init: Client initialized Log: Bound to Render.dll Init: Lighting subsystem initialized Init: Rendering initialized Log: LoadMap: Entry Log: Bound to Fire.dll Log: Bound to IpDrv.dll Log: Game class is 'UTIntro' Log: Level is Level Entry.MyLevel Log: Bringing Level Entry.MyLevel up for play (0)... ScriptLog: InitGame: ScriptLog: Base Mutator is Entry.Mutator0 Log: Browse: CityIntro.unr?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello Log: LoadMap: CityIntro.unr?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello Log: Collecting garbage Log: Purging garbage Log: 0.0ms Unloading: Package Render Log: Garbage: objects: 16408->16407; refs: 224634 Log: Game class is 'UTIntro' Log: Level is Level CityIntro.MyLevel Log: Bringing Level CityIntro.MyLevel up for play (0)... ScriptLog: InitGame: ?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello ScriptLog: Base Mutator is CityIntro.Mutator1 Init: Initialized moving brush tracker for Level CityIntro.MyLevel Log: Bound to UWeb.dll ScriptLog: Team 255 ScriptLog: Login: Player Log: Possessed PlayerPawn: TMale2 CityIntro.TMale0 Init: Input system initialized for WindowsViewport0 Log: Opened viewport Log: Bound to OpenGLDrv.dll Init: Pixel format 1: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=32 Stencil=8 Init: Pixel format 2: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=16 Stencil=8 Init: Pixel format 3: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=32 Stencil=8 Init: Pixel format 4: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=16 Stencil=8 Init: Pixel format 5: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=32 Stencil=8 Init: Pixel format 6: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=16 Stencil=8 Init: Pixel format 7: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=32 Stencil=8 Init: Pixel format 8: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=16 Stencil=8 Init: Pixel format 9: Init: Flags: PFD_DRAW_TO_WINDOW PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=32 Stencil=8 Init: Pixel format 10: Init: Flags: PFD_DRAW_TO_WINDOW PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=16 Stencil=8 Init: Pixel format 11: Init: Flags: PFD_DRAW_TO_WINDOW PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=32 Stencil=8 Init: Pixel format 12: Init: Flags: PFD_DRAW_TO_WINDOW PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=16 Stencil=8 Init: Pixel format 13: Init: Flags: PFD_DRAW_TO_WINDOW PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=32 Stencil=8 Init: Pixel format 14: Init: Flags: PFD_DRAW_TO_WINDOW PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=16 Stencil=8 Init: Pixel format 15: Init: Flags: PFD_DRAW_TO_WINDOW PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=32 Stencil=8 Init: Pixel format 16: Init: Flags: PFD_DRAW_TO_WINDOW PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=16 Stencil=8 Init: Pixel format 17: Init: Flags: PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT Init: Pixel Type: 0 Init: Bits: Color=24 R=8 G=8 B=8 A=0 Init: Bits: Accum=16 Depth=32 Stencil=8 Init: Pixel format 18: Init: Flags: PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT Init: Pixel Type: 0 Init: Bits: Color=24 R=8 G=8 B=8 A=0 Init: Bits: Accum=16 Depth=16 Stencil=8 Init: Pixel format 19: Init: Flags: PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT Init: Pixel Type: 0 Init: Bits: Color=16 R=5 G=6 B=5 A=0 Init: Bits: Accum=16 Depth=32 Stencil=8 Init: Using pixel format 1 Init: glGetString(GL_VENDOR): Brian Paul Init: glGetString(GL_RENDERER): ReactOS Software Implementation Init: glGetString(GL_VERSION): 1.1 Mesa 8.0.4 Init: glGetString(GL_EXTENSIONS): [Extension logging disabled in this version of UT-OpenGL.] Init: Pixel format 1: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=32 Stencil=8 Init: Using OpenGL settings [Default] Init: Game engine initialized Log: Startup time: 10.067364 seconds Log: URL: Adding default option Name=Player Log: URL: Adding default option Class=Botpack.TMale2 Log: URL: Adding default option team=255 Log: URL: Adding default option skin=SoldierSkins.blkt Log: URL: Adding default option Face=SoldierSkins.Othello Log: Browse: Index.unr?entry?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello Log: Error; regresando a la entrada ServerOpen=Los servidores no pueden abrir los URL de red Init: Shut down moving brush tracker for Level CityIntro.MyLevel Log: Spawning new actor for Viewport WindowsViewport0 ScriptLog: Team 255 ScriptLog: Login: Player Log: Possessed PlayerPawn: TMale2 Entry.TMale1 ScriptLog: Creating root window: UMenu.UMenuRootWindow Log: Closed viewport Log: All Windows Closed Log: appRequestExit(0) Exit: Preparing to exit. Log: Purging garbage Log: Unbound to Engine.dll Log: Unbound to Core.dll Log: Unbound to Window.dll Log: 0.0ms Unloading: Package Engine Log: 0.0ms Unloading: Package Core Exit: Game engine shut down Log: Unbound to WinDrv.dll Exit: Windows client shut down Log: Unbound to Render.dll Exit: Lighting subsystem shut down Exit: Rendering shut down Log: 0.0ms Unloading: Package Entry Log: 0.0ms Unloading: Package Logo Log: Unbound to Fire.dll Log: 0.0ms Unloading: Package Fire Log: 0.0ms Unloading: Package credits Log: 0.0ms Unloading: Package Botpack Log: 0.0ms Unloading: Package UnrealShare Log: 0.0ms Unloading: Package UnrealI Log: 0.0ms Unloading: Package Female2Voice Log: 0.0ms Unloading: Package Male2Voice Log: 0.0ms Unloading: Package Female1Voice Log: 0.0ms Unloading: Package BossVoice Log: 0.0ms Unloading: Package Male1Voice Log: 0.0ms Unloading: Package UMenu Log: 0.0ms Unloading: Package UWindow Log: 0.0ms Unloading: Package UBrowser Log: Unbound to IpDrv.dll Log: 0.0ms Unloading: Package IpDrv Log: 0.0ms Unloading: Package Announcer Log: 0.0ms Unloading: Package CityIntro Log: 0.0ms Unloading: Package city Log: 0.0ms Unloading: Package Detail Log: 0.0ms Unloading: Package ArenaTex Log: 0.0ms Unloading: Package GenFX Log: 0.0ms Unloading: Package NaliCast Log: 0.0ms Unloading: Package RainFX Log: 0.0ms Unloading: Package DecayedS Log: 0.0ms Unloading: Package GenIn Log: 0.0ms Unloading: Package NaliFX Log: 0.0ms Unloading: Package genfluid Log: 0.0ms Unloading: Package ShaneSky Log: 0.0ms Unloading: Package AmbModern Log: 0.0ms Unloading: Package AmbAncient Log: 0.0ms Unloading: Package AmbOutside Log: 0.0ms Unloading: Package Uttitle Log: 0.0ms Unloading: Package openingwave Log: 0.0ms Unloading: Package UTMenu Log: 0.0ms Unloading: Package LadderSounds Log: Unbound to UWeb.dll Log: 0.0ms Unloading: Package UWeb Log: 0.0ms Unloading: Package UTServerAdmin Log: 0.0ms Unloading: Package IpServer Log: 0.0ms Unloading: Package LadrArrow Log: 0.0ms Unloading: Package SoldierSkins Log: Unbound to OpenGLDrv.dll Log: 0.0ms Unloading: Package LadderFonts Log: 0.0ms Unloading: Package UWindowFonts Log: 0.0ms Unloading: Package MultiMesh Log: 0.0ms Unloading: Package EpicCustomModels Log: 0.0ms Unloading: Package utmenu23 Log: Garbage: objects: 21749->0; refs: 224634 Exit: Object subsystem successfully closed. Exit: Exiting. Uninitialized: Name subsystem shut down Uninitialized: Memory Allocation Status Uninitialized: Curr Memory 1.053M / 0.871M Uninitialized: Peak Memory 63.919M / 64.758M Uninitialized: Allocs 46 Current / 193487 Total Uninitialized: Log file closed, 08/05/17 15:01:05