Log: Log file open, 08/05/17 16:33:32 Init: Name subsystem initialized Init: Detected: Microsoft Windows NT 5.2 (Build: 3790) Init: Version: 436 Init: Compiled: Oct 24 2000 12:22:20 Init: Command line: -noddraw -nosound Init: Base directory: D:\WDStrage\Epic\UT_1\System\ Init: Character set: Unicode Log: Bound to Engine.dll Log: Bound to Core.dll Log: Bound to Window.dll Init: Object subsystem initialized Init: Computer: REACTOSY5UTJ2H Init: User: Administrator Init: Memory total: Phys=1048088K Pagef=2620220K Virt=2097024K Init: Working set: 0 / 0 Init: CPU Speed=2533.843837 MHz Init: CPU Page size=4096, Processors=1 Init: CPU Detected: PentiumPro-class processor (GenuineIntel) Init: CPU Features: CMov FPU RDTSC PAE MMX KNI Init: Unreal engine initialized Log: Bound to WinDrv.dll Init: Mouse info: 6 10 1 Init: Client initialized Log: Bound to Render.dll Init: Lighting subsystem initialized Init: Rendering initialized Log: LoadMap: Entry Log: Bound to Fire.dll Log: Bound to IpDrv.dll Log: Game class is 'UTIntro' Log: Level is Level Entry.MyLevel Log: Bringing Level Entry.MyLevel up for play (0)... ScriptLog: InitGame: ScriptLog: Base Mutator is Entry.Mutator0 Log: Browse: CityIntro.unr?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello Log: LoadMap: CityIntro.unr?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello Log: Collecting garbage Log: Purging garbage Log: 0.0ms Unloading: Package Render Log: Garbage: objects: 16408->16407; refs: 224634 Log: Game class is 'UTIntro' Log: Level is Level CityIntro.MyLevel Log: Bringing Level CityIntro.MyLevel up for play (0)... ScriptLog: InitGame: ?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello ScriptLog: Base Mutator is CityIntro.Mutator1 Init: Initialized moving brush tracker for Level CityIntro.MyLevel Log: Bound to UWeb.dll ScriptLog: Team 255 ScriptLog: Login: Player Log: Possessed PlayerPawn: TMale2 CityIntro.TMale0 Init: Input system initialized for WindowsViewport0 Log: Opened viewport Log: Bound to OpenGLDrv.dll Init: Pixel format 1: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL Init: Pixel Type: 0 Init: Bits: Color=24 R=8 G=8 B=8 A=0 Init: Bits: Accum=0 Depth=24 Stencil=0 Init: Pixel format 2: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL Init: Pixel Type: 0 Init: Bits: Color=24 R=8 G=8 B=8 A=0 Init: Bits: Accum=64 Depth=24 Stencil=0 Init: Pixel format 3: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL Init: Pixel Type: 0 Init: Bits: Color=24 R=8 G=8 B=8 A=0 Init: Bits: Accum=0 Depth=16 Stencil=0 Init: Pixel format 4: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL Init: Pixel Type: 0 Init: Bits: Color=24 R=8 G=8 B=8 A=0 Init: Bits: Accum=64 Depth=16 Stencil=0 Init: Pixel format 5: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL Init: Pixel Type: 0 Init: Bits: Color=24 R=8 G=8 B=8 A=0 Init: Bits: Accum=0 Depth=24 Stencil=8 Init: Pixel format 6: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL Init: Pixel Type: 0 Init: Bits: Color=24 R=8 G=8 B=8 A=0 Init: Bits: Accum=64 Depth=24 Stencil=8 Init: Pixel format 7: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=24 R=8 G=8 B=8 A=0 Init: Bits: Accum=0 Depth=24 Stencil=0 Init: Pixel format 8: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=24 R=8 G=8 B=8 A=0 Init: Bits: Accum=64 Depth=24 Stencil=0 Init: Pixel format 9: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=24 R=8 G=8 B=8 A=0 Init: Bits: Accum=0 Depth=16 Stencil=0 Init: Pixel format 10: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=24 R=8 G=8 B=8 A=0 Init: Bits: Accum=64 Depth=16 Stencil=0 Init: Pixel format 11: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=24 R=8 G=8 B=8 A=0 Init: Bits: Accum=0 Depth=24 Stencil=8 Init: Pixel format 12: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=24 R=8 G=8 B=8 A=0 Init: Bits: Accum=64 Depth=24 Stencil=8 Init: Pixel format 13: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL Init: Pixel Type: 0 Init: Bits: Color=16 R=5 G=6 B=5 A=0 Init: Bits: Accum=0 Depth=24 Stencil=0 Init: Pixel format 14: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL Init: Pixel Type: 0 Init: Bits: Color=16 R=5 G=6 B=5 A=0 Init: Bits: Accum=64 Depth=24 Stencil=0 Init: Pixel format 15: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL Init: Pixel Type: 0 Init: Bits: Color=16 R=5 G=6 B=5 A=0 Init: Bits: Accum=0 Depth=16 Stencil=0 Init: Pixel format 16: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL Init: Pixel Type: 0 Init: Bits: Color=16 R=5 G=6 B=5 A=0 Init: Bits: Accum=64 Depth=16 Stencil=0 Init: Pixel format 17: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL Init: Pixel Type: 0 Init: Bits: Color=16 R=5 G=6 B=5 A=0 Init: Bits: Accum=0 Depth=24 Stencil=8 Init: Pixel format 18: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL Init: Pixel Type: 0 Init: Bits: Color=16 R=5 G=6 B=5 A=0 Init: Bits: Accum=64 Depth=24 Stencil=8 Init: Pixel format 19: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=16 R=5 G=6 B=5 A=0 Init: Bits: Accum=0 Depth=24 Stencil=0 Init: Pixel format 20: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=16 R=5 G=6 B=5 A=0 Init: Bits: Accum=64 Depth=24 Stencil=0 Init: Pixel format 21: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=16 R=5 G=6 B=5 A=0 Init: Bits: Accum=0 Depth=16 Stencil=0 Init: Pixel format 22: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=16 R=5 G=6 B=5 A=0 Init: Bits: Accum=64 Depth=16 Stencil=0 Init: Pixel format 23: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=16 R=5 G=6 B=5 A=0 Init: Bits: Accum=0 Depth=24 Stencil=8 Init: Pixel format 24: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=16 R=5 G=6 B=5 A=0 Init: Bits: Accum=64 Depth=24 Stencil=8 Init: Pixel format 25: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=0 Depth=24 Stencil=0 Init: Pixel format 26: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=64 Depth=24 Stencil=0 Init: Pixel format 27: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=0 Depth=16 Stencil=0 Init: Pixel format 28: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=64 Depth=16 Stencil=0 Init: Pixel format 29: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=0 Depth=24 Stencil=8 Init: Pixel format 30: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=64 Depth=24 Stencil=8 Init: Pixel format 31: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=0 Depth=24 Stencil=0 Init: Pixel format 32: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=64 Depth=24 Stencil=0 Init: Pixel format 33: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=0 Depth=16 Stencil=0 Init: Pixel format 34: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=64 Depth=16 Stencil=0 Init: Pixel format 35: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=0 Depth=24 Stencil=8 Init: Pixel format 36: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=64 Depth=24 Stencil=8 Init: Pixel format 37: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=32 Stencil=8 Init: Pixel format 38: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=16 Stencil=8 Init: Pixel format 39: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=32 Stencil=8 Init: Pixel format 40: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=16 Stencil=8 Init: Pixel format 41: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=32 Stencil=8 Init: Pixel format 42: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=16 Stencil=8 Init: Pixel format 43: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=32 Stencil=8 Init: Pixel format 44: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=16 Stencil=8 Init: Pixel format 45: Init: Flags: PFD_DRAW_TO_WINDOW PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=32 Stencil=8 Init: Pixel format 46: Init: Flags: PFD_DRAW_TO_WINDOW PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=16 Stencil=8 Init: Pixel format 47: Init: Flags: PFD_DRAW_TO_WINDOW PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=32 Stencil=8 Init: Pixel format 48: Init: Flags: PFD_DRAW_TO_WINDOW PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=16 Stencil=8 Init: Pixel format 49: Init: Flags: PFD_DRAW_TO_WINDOW PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=32 Stencil=8 Init: Pixel format 50: Init: Flags: PFD_DRAW_TO_WINDOW PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=16 Stencil=8 Init: Pixel format 51: Init: Flags: PFD_DRAW_TO_WINDOW PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=32 Stencil=8 Init: Pixel format 52: Init: Flags: PFD_DRAW_TO_WINDOW PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT Init: Pixel Type: 0 Init: Bits: Color=32 R=8 G=8 B=8 A=8 Init: Bits: Accum=16 Depth=16 Stencil=8 Init: Pixel format 53: Init: Flags: PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT Init: Pixel Type: 0 Init: Bits: Color=24 R=8 G=8 B=8 A=0 Init: Bits: Accum=16 Depth=32 Stencil=8 Init: Pixel format 54: Init: Flags: PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT Init: Pixel Type: 0 Init: Bits: Color=24 R=8 G=8 B=8 A=0 Init: Bits: Accum=16 Depth=16 Stencil=8 Init: Pixel format 55: Init: Flags: PFD_DRAW_TO_BITMAP PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL PFD_GENERIC_FORMAT Init: Pixel Type: 0 Init: Bits: Color=16 R=5 G=6 B=5 A=0 Init: Bits: Accum=16 Depth=32 Stencil=8 Init: Using pixel format 11 Init: glGetString(GL_VENDOR): VMware, Inc. Init: glGetString(GL_RENDERER): Gallium 0.4 on SVGA3D; build: RELEASE; Init: glGetString(GL_VERSION): 2.1 Mesa 10.0 (git-5da4fa2) Init: glGetString(GL_EXTENSIONS): [Extension logging disabled in this version of UT-OpenGL.] Init: Pixel format 11: Init: Flags: PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_DOUBLEBUFFER Init: Pixel Type: 0 Init: Bits: Color=24 R=8 G=8 B=8 A=0 Init: Bits: Accum=0 Depth=24 Stencil=8 Init: Device supports: GL Init: Device supports: GL_EXT_bgra Init: Device supports: GL_EXT_compiled_vertex_array Init: Device supports: GL_ARB_multitexture Init: Device supports: EXT_point_parameters Init: Using OpenGL settings [Default] Init: Game engine initialized Log: Startup time: 11.222242 seconds Log: Export travel for: Player Log: Exporting travelling actor of class Botpack.TMale2 Log: Browse: CityIntro?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello?peer#IntroIn Log: LoadMap: CityIntro?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello?peer#IntroIn Init: Shut down moving brush tracker for Level CityIntro.MyLevel Log: Collecting garbage Log: Purging garbage Log: 0.0ms Unloading: Package SoldierSkins Log: Garbage: objects: 19900->18503; refs: 249491 Log: Game class is 'UTIntro' Log: Level is Level CityIntro.MyLevel Log: Bringing Level CityIntro.MyLevel up for play (0)... ScriptLog: InitGame: ?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello?peer ScriptLog: Base Mutator is CityIntro.Mutator2 Log: Spawning new actor for Viewport WindowsViewport0 ScriptLog: Team 255 ScriptLog: Login: Player Log: Possessed PlayerPawn: TMale2 CityIntro.TMale1 Log: Incoming travelling actor of class Botpack.TMale2 Init: Initialized moving brush tracker for Level CityIntro.MyLevel Log: Export travel for: Player Log: Exporting travelling actor of class Botpack.TMale2 Log: Browse: CityIntro?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello?peer#IntroIn Log: LoadMap: CityIntro?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello?peer#IntroIn Init: Shut down moving brush tracker for Level CityIntro.MyLevel Log: Collecting garbage Log: Purging garbage Log: 0.0ms Unloading: Package SoldierSkins Log: Garbage: objects: 19927->18503; refs: 249491 Log: Game class is 'UTIntro' Log: Level is Level CityIntro.MyLevel Log: Bringing Level CityIntro.MyLevel up for play (0)... ScriptLog: InitGame: ?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello?peer ScriptLog: Base Mutator is CityIntro.Mutator3 Log: Spawning new actor for Viewport WindowsViewport0 ScriptLog: Team 255 ScriptLog: Login: Player Log: Possessed PlayerPawn: TMale2 CityIntro.TMale2 Log: Incoming travelling actor of class Botpack.TMale2 Init: Initialized moving brush tracker for Level CityIntro.MyLevel Log: Closed viewport Log: All Windows Closed Log: appRequestExit(0) Exit: Preparing to exit. Log: Purging garbage Log: Unbound to Engine.dll Log: Unbound to Core.dll Log: Unbound to Window.dll Log: 0.0ms Unloading: Package Engine Log: 0.0ms Unloading: Package Core Exit: Game engine shut down Log: Unbound to WinDrv.dll Exit: Windows client shut down Log: Unbound to Render.dll Exit: Lighting subsystem shut down Exit: Rendering shut down Log: 0.0ms Unloading: Package Entry Log: 0.0ms Unloading: Package Logo Log: Unbound to Fire.dll Log: 0.0ms Unloading: Package Fire Log: 0.0ms Unloading: Package credits Log: 0.0ms Unloading: Package Botpack Log: 0.0ms Unloading: Package UnrealShare Log: 0.0ms Unloading: Package UnrealI Log: 0.0ms Unloading: Package Female2Voice Log: 0.0ms Unloading: Package Male2Voice Log: 0.0ms Unloading: Package Female1Voice Log: 0.0ms Unloading: Package BossVoice Log: 0.0ms Unloading: Package Male1Voice Log: 0.0ms Unloading: Package UMenu Log: 0.0ms Unloading: Package UWindow Log: 0.0ms Unloading: Package UBrowser Log: Unbound to IpDrv.dll Log: 0.0ms Unloading: Package IpDrv Log: 0.0ms Unloading: Package Announcer Log: 0.0ms Unloading: Package CityIntro Log: 0.0ms Unloading: Package city Log: 0.0ms Unloading: Package Detail Log: 0.0ms Unloading: Package ArenaTex Log: 0.0ms Unloading: Package GenFX Log: 0.0ms Unloading: Package NaliCast Log: 0.0ms Unloading: Package RainFX Log: 0.0ms Unloading: Package DecayedS Log: 0.0ms Unloading: Package GenIn Log: 0.0ms Unloading: Package NaliFX Log: 0.0ms Unloading: Package genfluid Log: 0.0ms Unloading: Package ShaneSky Log: 0.0ms Unloading: Package AmbModern Log: 0.0ms Unloading: Package AmbAncient Log: 0.0ms Unloading: Package AmbOutside Log: 0.0ms Unloading: Package Uttitle Log: 0.0ms Unloading: Package openingwave Init: Shut down moving brush tracker for Level CityIntro.MyLevel Log: 0.0ms Unloading: Package UTMenu Log: 0.0ms Unloading: Package LadderSounds Log: Unbound to UWeb.dll Log: 0.0ms Unloading: Package UWeb Log: 0.0ms Unloading: Package UTServerAdmin Log: 0.0ms Unloading: Package IpServer Log: 0.0ms Unloading: Package LadrArrow Log: Unbound to OpenGLDrv.dll Log: 0.0ms Unloading: Package LadderFonts Log: 0.0ms Unloading: Package SoldierSkins Log: Garbage: objects: 18725->0; refs: 249491 Exit: Object subsystem successfully closed. Exit: Exiting. Uninitialized: Name subsystem shut down Uninitialized: Memory Allocation Status Uninitialized: Curr Memory 3.200M / 0.746M Uninitialized: Peak Memory 65.697M / 66.379M Uninitialized: Allocs 42 Current / 476729 Total Uninitialized: Log file closed, 08/05/17 16:37:32