/* * GDI palette objects * * Copyright 1993,1994 Alexandre Julliard * Copyright 1996 Alex Korobka * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA * * NOTES: * PALETTEOBJ is documented in the Dr. Dobbs Journal May 1993. * Information in the "Undocumented Windows" is incorrect. */ #include #include #include #include "windef.h" #include "winbase.h" #include "winerror.h" #include "wingdi.h" #include "winuser.h" #include "gdi_private.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(palette); typedef BOOL (CDECL *unrealize_function)(HPALETTE); typedef struct tagPALETTEOBJ { unrealize_function unrealize; WORD version; /* palette version */ WORD count; /* count of palette entries */ PALETTEENTRY *entries; } PALETTEOBJ; static INT PALETTE_GetObject( HGDIOBJ handle, INT count, LPVOID buffer ); static BOOL PALETTE_UnrealizeObject( HGDIOBJ handle ); static BOOL PALETTE_DeleteObject( HGDIOBJ handle ); static const struct gdi_obj_funcs palette_funcs = { NULL, /* pSelectObject */ PALETTE_GetObject, /* pGetObjectA */ PALETTE_GetObject, /* pGetObjectW */ PALETTE_UnrealizeObject, /* pUnrealizeObject */ PALETTE_DeleteObject /* pDeleteObject */ }; /* Pointers to USER implementation of SelectPalette/RealizePalette */ /* they will be patched by USER on startup */ HPALETTE (WINAPI *pfnSelectPalette)(HDC hdc, HPALETTE hpal, WORD bkgnd ) = GDISelectPalette; UINT (WINAPI *pfnRealizePalette)(HDC hdc) = GDIRealizePalette; static UINT SystemPaletteUse = SYSPAL_STATIC; /* currently not considered */ static HPALETTE hPrimaryPalette = 0; /* used for WM_PALETTECHANGED */ static HPALETTE hLastRealizedPalette = 0; /* UnrealizeObject() needs it */ /*********************************************************************** * PALETTE_Init * * Create the system palette. */ HPALETTE PALETTE_Init(void) { const RGBQUAD *entries = get_default_color_table( 8 ); char buffer[FIELD_OFFSET( LOGPALETTE, palPalEntry[20] )]; LOGPALETTE *palPtr = (LOGPALETTE *)buffer; int i; /* create default palette (20 system colors) */ palPtr->palVersion = 0x300; palPtr->palNumEntries = 20; for (i = 0; i < 20; i++) { palPtr->palPalEntry[i].peRed = entries[i < 10 ? i : 236 + i].rgbRed; palPtr->palPalEntry[i].peGreen = entries[i < 10 ? i : 236 + i].rgbGreen; palPtr->palPalEntry[i].peBlue = entries[i < 10 ? i : 236 + i].rgbBlue; palPtr->palPalEntry[i].peFlags = 0; } return CreatePalette( palPtr ); } /*********************************************************************** * CreatePalette [GDI32.@] * * Creates a logical color palette. * * RETURNS * Success: Handle to logical palette * Failure: NULL */ HPALETTE WINAPI CreatePalette( const LOGPALETTE* palette) /* [in] Pointer to logical color palette */ { PALETTEOBJ * palettePtr; HPALETTE hpalette; int size; if (!palette) return 0; TRACE("entries=%i\n", palette->palNumEntries); if (!(palettePtr = HeapAlloc( GetProcessHeap(), 0, sizeof(*palettePtr) ))) return 0; palettePtr->unrealize = NULL; palettePtr->version = palette->palVersion; palettePtr->count = palette->palNumEntries; size = palettePtr->count * sizeof(*palettePtr->entries); if (!(palettePtr->entries = HeapAlloc( GetProcessHeap(), 0, size ))) { HeapFree( GetProcessHeap(), 0, palettePtr ); return 0; } memcpy( palettePtr->entries, palette->palPalEntry, size ); if (!(hpalette = alloc_gdi_handle( palettePtr, OBJ_PAL, &palette_funcs ))) { HeapFree( GetProcessHeap(), 0, palettePtr->entries ); HeapFree( GetProcessHeap(), 0, palettePtr ); } TRACE(" returning %p\n", hpalette); return hpalette; } /*********************************************************************** * CreateHalftonePalette [GDI32.@] * * Creates a halftone palette. * * RETURNS * Success: Handle to logical halftone palette * Failure: 0 * * FIXME: This simply creates the halftone palette derived from running * tests on a windows NT machine. This is assuming a color depth * of greater that 256 color. On a 256 color device the halftone * palette will be different and this function will be incorrect */ HPALETTE WINAPI CreateHalftonePalette( HDC hdc) /* [in] Handle to device context */ { const RGBQUAD *entries = get_default_color_table( 8 ); char buffer[FIELD_OFFSET( LOGPALETTE, palPalEntry[256] )]; LOGPALETTE *pal = (LOGPALETTE *)buffer; int i; pal->palVersion = 0x300; pal->palNumEntries = 256; for (i = 0; i < 256; i++) { pal->palPalEntry[i].peRed = entries[i].rgbRed; pal->palPalEntry[i].peGreen = entries[i].rgbGreen; pal->palPalEntry[i].peBlue = entries[i].rgbBlue; pal->palPalEntry[i].peFlags = 0; } return CreatePalette( pal ); } /*********************************************************************** * GetPaletteEntries [GDI32.@] * * Retrieves palette entries. * * RETURNS * Success: Number of entries from logical palette * Failure: 0 */ UINT WINAPI GetPaletteEntries( HPALETTE hpalette, /* [in] Handle of logical palette */ UINT start, /* [in] First entry to receive */ UINT count, /* [in] Number of entries to receive */ LPPALETTEENTRY entries) /* [out] Address of array receiving entries */ { PALETTEOBJ * palPtr; UINT numEntries; TRACE("hpal = %p, count=%i\n", hpalette, count ); palPtr = GDI_GetObjPtr( hpalette, OBJ_PAL ); if (!palPtr) return 0; /* NOTE: not documented but test show this to be the case */ if (count == 0) { count = palPtr->count; } else { numEntries = palPtr->count; if (start+count > numEntries) count = numEntries - start; if (entries) { if (start >= numEntries) count = 0; else memcpy( entries, &palPtr->entries[start], count * sizeof(PALETTEENTRY) ); } } GDI_ReleaseObj( hpalette ); return count; } /*********************************************************************** * SetPaletteEntries [GDI32.@] * * Sets color values for range in palette. * * RETURNS * Success: Number of entries that were set * Failure: 0 */ UINT WINAPI SetPaletteEntries( HPALETTE hpalette, /* [in] Handle of logical palette */ UINT start, /* [in] Index of first entry to set */ UINT count, /* [in] Number of entries to set */ const PALETTEENTRY *entries) /* [in] Address of array of structures */ { PALETTEOBJ * palPtr; UINT numEntries; TRACE("hpal=%p,start=%i,count=%i\n",hpalette,start,count ); hpalette = get_full_gdi_handle( hpalette ); if (hpalette == GetStockObject(DEFAULT_PALETTE)) return 0; palPtr = GDI_GetObjPtr( hpalette, OBJ_PAL ); if (!palPtr) return 0; numEntries = palPtr->count; if (start >= numEntries) { GDI_ReleaseObj( hpalette ); return 0; } if (start+count > numEntries) count = numEntries - start; memcpy( &palPtr->entries[start], entries, count * sizeof(PALETTEENTRY) ); GDI_ReleaseObj( hpalette ); UnrealizeObject( hpalette ); return count; } /*********************************************************************** * ResizePalette [GDI32.@] * * Resizes logical palette. * * RETURNS * Success: TRUE * Failure: FALSE */ BOOL WINAPI ResizePalette( HPALETTE hPal, /* [in] Handle of logical palette */ UINT cEntries) /* [in] Number of entries in logical palette */ { PALETTEOBJ * palPtr = GDI_GetObjPtr( hPal, OBJ_PAL ); PALETTEENTRY *entries; if( !palPtr ) return FALSE; TRACE("hpal = %p, prev = %i, new = %i\n", hPal, palPtr->count, cEntries ); if (!(entries = HeapReAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, palPtr->entries, cEntries * sizeof(*palPtr->entries) ))) { GDI_ReleaseObj( hPal ); return FALSE; } palPtr->entries = entries; palPtr->count = cEntries; GDI_ReleaseObj( hPal ); PALETTE_UnrealizeObject( hPal ); return TRUE; } /*********************************************************************** * AnimatePalette [GDI32.@] * * Replaces entries in logical palette. * * RETURNS * Success: TRUE * Failure: FALSE * * FIXME * Should use existing mapping when animating a primary palette */ BOOL WINAPI AnimatePalette( HPALETTE hPal, /* [in] Handle to logical palette */ UINT StartIndex, /* [in] First entry in palette */ UINT NumEntries, /* [in] Count of entries in palette */ const PALETTEENTRY* PaletteColors) /* [in] Pointer to first replacement */ { TRACE("%p (%i - %i)\n", hPal, StartIndex,StartIndex+NumEntries); hPal = get_full_gdi_handle( hPal ); if( hPal != GetStockObject(DEFAULT_PALETTE) ) { PALETTEOBJ * palPtr; UINT pal_entries; const PALETTEENTRY *pptr = PaletteColors; palPtr = GDI_GetObjPtr( hPal, OBJ_PAL ); if (!palPtr) return FALSE; pal_entries = palPtr->count; if (StartIndex >= pal_entries) { GDI_ReleaseObj( hPal ); return FALSE; } if (StartIndex+NumEntries > pal_entries) NumEntries = pal_entries - StartIndex; for (NumEntries += StartIndex; StartIndex < NumEntries; StartIndex++, pptr++) { /* According to MSDN, only animate PC_RESERVED colours */ if (palPtr->entries[StartIndex].peFlags & PC_RESERVED) { TRACE("Animating colour (%d,%d,%d) to (%d,%d,%d)\n", palPtr->entries[StartIndex].peRed, palPtr->entries[StartIndex].peGreen, palPtr->entries[StartIndex].peBlue, pptr->peRed, pptr->peGreen, pptr->peBlue); palPtr->entries[StartIndex] = *pptr; } else { TRACE("Not animating entry %d -- not PC_RESERVED\n", StartIndex); } } GDI_ReleaseObj( hPal ); /* FIXME: check for palette selected in active window */ } return TRUE; } /*********************************************************************** * SetSystemPaletteUse [GDI32.@] * * Specify whether the system palette contains 2 or 20 static colors. * * RETURNS * Success: Previous system palette * Failure: SYSPAL_ERROR */ UINT WINAPI SetSystemPaletteUse( HDC hdc, /* [in] Handle of device context */ UINT use) /* [in] Palette-usage flag */ { UINT old = SystemPaletteUse; /* Device doesn't support colour palettes */ if (!(GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE)) { return SYSPAL_ERROR; } switch (use) { case SYSPAL_NOSTATIC: case SYSPAL_NOSTATIC256: /* WINVER >= 0x0500 */ case SYSPAL_STATIC: SystemPaletteUse = use; return old; default: return SYSPAL_ERROR; } } /*********************************************************************** * GetSystemPaletteUse [GDI32.@] * * Gets state of system palette. * * RETURNS * Current state of system palette */ UINT WINAPI GetSystemPaletteUse( HDC hdc) /* [in] Handle of device context */ { return SystemPaletteUse; } /*********************************************************************** * GetSystemPaletteEntries [GDI32.@] * * Gets range of palette entries. * * RETURNS * Success: Number of entries retrieved from palette * Failure: 0 */ UINT WINAPI GetSystemPaletteEntries( HDC hdc, /* [in] Handle of device context */ UINT start, /* [in] Index of first entry to be retrieved */ UINT count, /* [in] Number of entries to be retrieved */ LPPALETTEENTRY entries) /* [out] Array receiving system-palette entries */ { UINT ret = 0; DC *dc; TRACE("hdc=%p,start=%i,count=%i\n", hdc,start,count); if ((dc = get_dc_ptr( hdc ))) { PHYSDEV physdev = GET_DC_PHYSDEV( dc, pGetSystemPaletteEntries ); ret = physdev->funcs->pGetSystemPaletteEntries( physdev, start, count, entries ); release_dc_ptr( dc ); } return ret; } /* null driver fallback implementation for GetSystemPaletteEntries */ UINT CDECL nulldrv_GetSystemPaletteEntries( PHYSDEV dev, UINT start, UINT count, PALETTEENTRY *entries ) { if (entries && start < 256) { UINT i; const RGBQUAD *default_entries; if (start + count > 256) count = 256 - start; default_entries = get_default_color_table( 8 ); for (i = 0; i < count; ++i) { if (start + i < 10 || start + i >= 246) { entries[i].peRed = default_entries[start + i].rgbRed; entries[i].peGreen = default_entries[start + i].rgbGreen; entries[i].peBlue = default_entries[start + i].rgbBlue; } else { entries[i].peRed = 0; entries[i].peGreen = 0; entries[i].peBlue = 0; } entries[i].peFlags = 0; } } return 0; } /*********************************************************************** * GetNearestPaletteIndex [GDI32.@] * * Gets palette index for color. * * NOTES * Should index be initialized to CLR_INVALID instead of 0? * * RETURNS * Success: Index of entry in logical palette * Failure: CLR_INVALID */ UINT WINAPI GetNearestPaletteIndex( HPALETTE hpalette, /* [in] Handle of logical color palette */ COLORREF color) /* [in] Color to be matched */ { PALETTEOBJ* palObj = GDI_GetObjPtr( hpalette, OBJ_PAL ); UINT index = 0; if( palObj ) { int i, diff = 0x7fffffff; int r,g,b; PALETTEENTRY* entry = palObj->entries; for( i = 0; i < palObj->count && diff ; i++, entry++) { r = entry->peRed - GetRValue(color); g = entry->peGreen - GetGValue(color); b = entry->peBlue - GetBValue(color); r = r*r + g*g + b*b; if( r < diff ) { index = i; diff = r; } } GDI_ReleaseObj( hpalette ); } TRACE("(%p,%06x): returning %d\n", hpalette, color, index ); return index; } /* null driver fallback implementation for GetNearestColor */ COLORREF CDECL nulldrv_GetNearestColor( PHYSDEV dev, COLORREF color ) { unsigned char spec_type; DC *dc = get_nulldrv_dc( dev ); if (!(GetDeviceCaps( dev->hdc, RASTERCAPS ) & RC_PALETTE)) return color; spec_type = color >> 24; if (spec_type == 1 || spec_type == 2) { /* we need logical palette for PALETTERGB and PALETTEINDEX colorrefs */ UINT index; PALETTEENTRY entry; HPALETTE hpal = dc->hPalette; if (!hpal) hpal = GetStockObject( DEFAULT_PALETTE ); if (spec_type == 2) /* PALETTERGB */ index = GetNearestPaletteIndex( hpal, color ); else /* PALETTEINDEX */ index = LOWORD(color); if (!GetPaletteEntries( hpal, index, 1, &entry )) { WARN("RGB(%x) : idx %d is out of bounds, assuming NULL\n", color, index ); if (!GetPaletteEntries( hpal, 0, 1, &entry )) return CLR_INVALID; } color = RGB( entry.peRed, entry.peGreen, entry.peBlue ); } return color & 0x00ffffff; } /*********************************************************************** * GetNearestColor [GDI32.@] * * Gets a system color to match. * * RETURNS * Success: Color from system palette that corresponds to given color * Failure: CLR_INVALID */ COLORREF WINAPI GetNearestColor( HDC hdc, /* [in] Handle of device context */ COLORREF color) /* [in] Color to be matched */ { COLORREF nearest = CLR_INVALID; DC *dc; if ((dc = get_dc_ptr( hdc ))) { PHYSDEV physdev = GET_DC_PHYSDEV( dc, pGetNearestColor ); nearest = physdev->funcs->pGetNearestColor( physdev, color ); release_dc_ptr( dc ); } return nearest; } /*********************************************************************** * PALETTE_GetObject */ static INT PALETTE_GetObject( HGDIOBJ handle, INT count, LPVOID buffer ) { PALETTEOBJ *palette = GDI_GetObjPtr( handle, OBJ_PAL ); if (!palette) return 0; if (buffer) { if (count > sizeof(WORD)) count = sizeof(WORD); memcpy( buffer, &palette->count, count ); } else count = sizeof(WORD); GDI_ReleaseObj( handle ); return count; } /*********************************************************************** * PALETTE_UnrealizeObject */ static BOOL PALETTE_UnrealizeObject( HGDIOBJ handle ) { PALETTEOBJ *palette = GDI_GetObjPtr( handle, OBJ_PAL ); if (palette) { unrealize_function unrealize = palette->unrealize; palette->unrealize = NULL; GDI_ReleaseObj( handle ); if (unrealize) unrealize( handle ); } if (InterlockedCompareExchangePointer( (void **)&hLastRealizedPalette, 0, handle ) == handle) TRACE("unrealizing palette %p\n", handle); return TRUE; } /*********************************************************************** * PALETTE_DeleteObject */ static BOOL PALETTE_DeleteObject( HGDIOBJ handle ) { PALETTEOBJ *obj; PALETTE_UnrealizeObject( handle ); if (!(obj = free_gdi_handle( handle ))) return FALSE; HeapFree( GetProcessHeap(), 0, obj->entries ); HeapFree( GetProcessHeap(), 0, obj ); return TRUE; } /*********************************************************************** * GDISelectPalette (Not a Windows API) */ HPALETTE WINAPI GDISelectPalette( HDC hdc, HPALETTE hpal, WORD wBkg) { HPALETTE ret = 0; DC *dc; TRACE("%p %p\n", hdc, hpal ); hpal = get_full_gdi_handle( hpal ); if (GetObjectType(hpal) != OBJ_PAL) { WARN("invalid selected palette %p\n",hpal); return 0; } if ((dc = get_dc_ptr( hdc ))) { PHYSDEV physdev = GET_DC_PHYSDEV( dc, pSelectPalette ); ret = dc->hPalette; if (physdev->funcs->pSelectPalette( physdev, hpal, FALSE )) { dc->hPalette = hpal; if (!wBkg) hPrimaryPalette = hpal; } else ret = 0; release_dc_ptr( dc ); } return ret; } /*********************************************************************** * GDIRealizePalette (Not a Windows API) */ UINT WINAPI GDIRealizePalette( HDC hdc ) { UINT realized = 0; DC* dc = get_dc_ptr( hdc ); if (!dc) return 0; TRACE("%p...\n", hdc ); if( dc->hPalette == GetStockObject( DEFAULT_PALETTE )) { PHYSDEV physdev = GET_DC_PHYSDEV( dc, pRealizeDefaultPalette ); realized = physdev->funcs->pRealizeDefaultPalette( physdev ); } else if (InterlockedExchangePointer( (void **)&hLastRealizedPalette, dc->hPalette ) != dc->hPalette) { PHYSDEV physdev = GET_DC_PHYSDEV( dc, pRealizePalette ); PALETTEOBJ *palPtr = GDI_GetObjPtr( dc->hPalette, OBJ_PAL ); if (palPtr) { realized = physdev->funcs->pRealizePalette( physdev, dc->hPalette, (dc->hPalette == hPrimaryPalette) ); palPtr->unrealize = physdev->funcs->pUnrealizePalette; GDI_ReleaseObj( dc->hPalette ); } } else TRACE(" skipping (hLastRealizedPalette = %p)\n", hLastRealizedPalette); release_dc_ptr( dc ); TRACE(" realized %i colors.\n", realized ); return realized; } /*********************************************************************** * SelectPalette [GDI32.@] * * Selects logical palette into DC. * * RETURNS * Success: Previous logical palette * Failure: NULL */ HPALETTE WINAPI SelectPalette( HDC hDC, /* [in] Handle of device context */ HPALETTE hPal, /* [in] Handle of logical color palette */ BOOL bForceBackground) /* [in] Foreground/background mode */ { return pfnSelectPalette( hDC, hPal, bForceBackground ); } /*********************************************************************** * RealizePalette [GDI32.@] * * Maps palette entries to system palette. * * RETURNS * Success: Number of entries in logical palette * Failure: GDI_ERROR */ UINT WINAPI RealizePalette( HDC hDC) /* [in] Handle of device context */ { return pfnRealizePalette( hDC ); } typedef HWND (WINAPI *WindowFromDC_funcptr)( HDC ); typedef BOOL (WINAPI *RedrawWindow_funcptr)( HWND, const RECT *, HRGN, UINT ); /********************************************************************** * UpdateColors [GDI32.@] * * Remaps current colors to logical palette. * * RETURNS * Success: TRUE * Failure: FALSE */ BOOL WINAPI UpdateColors( HDC hDC) /* [in] Handle of device context */ { HMODULE mod; int size = GetDeviceCaps( hDC, SIZEPALETTE ); if (!size) return FALSE; mod = GetModuleHandleA("user32.dll"); if (mod) { WindowFromDC_funcptr pWindowFromDC = (WindowFromDC_funcptr)GetProcAddress(mod,"WindowFromDC"); if (pWindowFromDC) { HWND hWnd = pWindowFromDC( hDC ); /* Docs say that we have to remap current drawable pixel by pixel * but it would take forever given the speed of XGet/PutPixel. */ if (hWnd && size) { RedrawWindow_funcptr pRedrawWindow = (void *)GetProcAddress( mod, "RedrawWindow" ); if (pRedrawWindow) pRedrawWindow( hWnd, NULL, 0, RDW_INVALIDATE ); } } } return TRUE; } /********************************************************************* * SetMagicColors (GDI32.@) */ BOOL WINAPI SetMagicColors(HDC hdc, ULONG u1, ULONG u2) { FIXME("(%p 0x%08x 0x%08x): stub\n", hdc, u1, u2); return TRUE; }