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  1. Core ReactOS
  2. CORE-16207

FreeLoader detects 2 non-existent floppy drives in Xbox

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Details

    • Bug
    • Resolution: Fixed
    • Major
    • 0.4.13
    • Bootloader
    • XQEMU (Xbox emulator)

    Description

      It hangs on "Detecting hardware...", noticed in debug log:

      (../boot/freeldr/freeldr/ntldr/wlregistry.c:195) trace: NLS data loading successful
      (../boot/freeldr/freeldr/ntldr/winldr.c:761) trace: SYSTEM hive scanned
      (../boot/freeldr/freeldr/ntldr/winldr.c:787) trace: LoadAndBootWindowsCommon()
      (../boot/freeldr/freeldr/arch/i386/machxbox.c:148) trace: DetectHardware()
      (../boot/freeldr/freeldr/lib/mm/heap.c:414) trace: HeapAllocate(0007C000, 76, HwCD) -> return 0007C6B4
      (../boot/freeldr/freeldr/lib/mm/heap.c:414) trace: HeapAllocate(0007C000, 32, HwRl) -> return 0007C70C
      (../boot/freeldr/freeldr/lib/mm/heap.c:414) trace: HeapAllocate(0007C000, 76, HwCD) -> return 0007C734
      (../boot/freeldr/freeldr/lib/mm/heap.c:414) trace: HeapAllocate(0007C000, 28, HwNm) -> return 0007C78C
      (../boot/freeldr/freeldr/arch/i386/hardware.c:176) trace: GetFloppyCount(): Data = 0x55
      (../boot/freeldr/freeldr/arch/i386/hardware.c:290) trace: Floppy count: 2

      That's also a regression, there was no such problem in ReactOS 0.3.11.

      Screenshot and full debug log (4 MB packed) attached.

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              binarymaster Stas'M
              binarymaster Stas'M
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                Updated:
                Resolved: