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  1. Core ReactOS
  2. CORE-20322

Create a shim for falling back to "true 3D" ddraw

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    • Resolution: Unresolved
    • Major
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    • RosDlls

    Description

      Starting in later versions of WINE ddraw began to require OpenGL 2.0. In order to resolve this I attempted to create 2 compiled versions of ddraw one that used only CPU rendering (Like native ddraw does when a driver isn't applied) and the full 3D stack.

      https://github.com/DarkFire01/reactos/commit/7151a697d2083bcfd342d8b7e8ab57091c2bce51#diff-199b187bb3de93fa672e0245011465de694d50a4b2d466a68d3a1672db5b712aR477-R491

      the idea is to create a shim that we can turn on and off for falling back to this True 3D mode.

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            learn_more Mark Jansen
            The_DarkFire The_DarkFire
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              Created:
              Updated: