Description
Summary does say it
In some older win32-games, like "Masters of Orion2" and in few SDL-Apps(like Widelands), which load their own Cursors - the ReactOS-Cursor is not hidden, so you see a doubled mouse.
Download URL: http://launchpad.net/widelands/build15/build15/+download/widelands-build15-win32.exe
Most annoying about this is, that the SDL- or MoO2-Cursors are a bit slower than the ReactOS one. So if you play such a game on ReactOS, the second Cursor (the one from the game) might still move towards, even if the ROS one is allready at the position you want the mouse.
Of course this is a minor bug - no blocker, but I wanted to mention it for further development - so that it won't be forgotten.