Description
When desktop wallpapers are rendered onto displays smaller than the target resolution, the bitmaps are scaled using a simple nearest-neighbor algorithm, causing artifacts around sharp details (as seen in the screenshot).
Bilinear filtering (or another technique) should be used when bitmaps are of different resolution to that of the display.
Attachments
Issue Links
- is blocked by
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CORE-15826 Desktop wallpaper drawing behaviour is odd
- Open
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CORE-17485 StretchBlt halftone mode doesn't work correctly
- Untriaged
- is duplicated by
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CORE-15985 libjpeg: photo noise on the desktop wallpaper and standard photo viewer
- Resolved