Happening since CORE-11331 got committed, iirc it was around 0.4.6-dev'ing.
If we replace gdi32.dll with the 2k3sp2 version, like described here and then start Diablo2demo from rapps:
the game does not longer run, because our D3D does now depend on D3DKMTCreateDCFromMemory() which is not present in the 2k3sp2 gdi32.dll, but is now required by our D3D.
Can we link that function statically into our D3D? or introduce something like a dynamic gdi32_vista?