Details
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Bug
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Resolution: Fixed
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Major
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VirtualBox 6.1.38 (no 2D acceleration)
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0.4.15-dev-5352-g6755921 https://git.reactos.org/?p=reactos.git;a=commit;h=67559215608eaf7338cbc7002ba3b74bf972a3a4
Description
Steps to reproduce:
- Start ReactOS Live CD
- Press Win+R, type dxdiag and hit Enter
- Go to "Display 1" page and press "Test DirectDraw"
- First two windowed tests will pass without problems
- Third fullscreen test will show just a black screen that does not close
It's possible to close it with Alt+F4 and then exit DxDiag the same way, after that it will restore screen resolution.
This didn't happened before, and the test was passing:
0.4.15-dev-5351-gf1908c8 | 0.4.15-dev-5352-g6755921 |
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0.4.15-dev-5351-gf1908c8.txt | 0.4.15-dev-5352-g6755921.txt |
Without first chance exception handling there is only one debug message error:
err:(win32ss/user/user32/windows/message.c:1556) Exception Dialog unicode 004020B0 Msg 273 pti FFB15CF8 Wndpti FFB15CF8
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However with first chance exception handling (0.4.15-dev-5352-g6755921-firstchance.txt) there is a stacktrace:
Entered debugger on first-chance exception (Exception Code: 0xc0000005) (Page Fault)
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Memory at 0x00000118 could not be accessed
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kdb:> bt
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Eip:
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* <d3dwine.dll:b310a (dll/directx/wine/wined3d/texture.c:3271 (wined3d_texture_blt))>
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Frames:
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* <ddraw.dll:28dbf (dll/directx/wine/ddraw/surface.c:79 (ddraw_surface_update_frontbuffer))>
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Attachments
Issue Links
- blocks
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CORE-18547 [DDRAW] White screen when running Street Fighter Alpha due to the missing swap interval on surface flipping
- Reopened
- is duplicated by
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CORE-19167 Regression - Most DirectX Games are broken as of recently
- Resolved