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  1. Core ReactOS
  2. CORE-7741

OpenGL32: With ROS software render implementation, Unreal Tournament displays a gray rectangle inside its render window instead the game itself.

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    Details

    • Type: Bug
    • Status: Resolved
    • Priority: Major
    • Resolution: Fixed
    • Fix Version/s: None
    • Component/s: 3D Graphics
    • Labels:
      None

      Description

      Unreal Tournament fails to use the ReactOS OpenGL software-only implementation, displaying a grey rectangle inside its render window, instead the game itself.

      Pictures of the problem, the ReactOS debuglog and the Game debuglog are provided.

      The first pic shows the problem itself, the second pic shows that the game is still running, but unable to render anything to the viewport window.

      As sidenote, looks like ReactOS isn't communicating the available OpenGL extensions to the game render engine as you can see in the Game Log, so Unreal fails to adapt its configuration to match ReactOS specification.

        Attachments

        1. RosDbgVS-06012014.log
          7 kB
          raijinzrael
        2. RosDbgVS-07012014.log
          7 kB
          raijinzrael
        3. RosVMwareScreenGrab-20170805150101.png
          283 kB
          raijinzrael
        4. RosVSDbg01-06012014.png
          19 kB
          raijinzrael
        5. RosVSDbg02-06012014.png
          580 kB
          raijinzrael
        6. ROSWinDbg-20170805150101.log
          26 kB
          raijinzrael
        7. UnrealTournament-06012014.log
          6 kB
          raijinzrael
        8. UT99ExecRos-20170805150101.log
          10 kB
          raijinzrael

          Activity

            People

            • Assignee:
              zefklop jgardou
              Reporter:
              raijinzrael raijinzrael
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              Dates

              • Created:
                Updated:
                Resolved: